Virtual Character walking around table top in Augmented Reality

I was a founding employee of Dekko, Inc. from December 1, 2010 through to January 11, 2013 and worked in the role of Senior Computer Vision Engineer, as the team grew from four people to ten.

I was responsible for the initial software architecture and the implementation of our computer vision based augmented reality system. Starting from academic research results, I implemented a real time SLAM optical tracker, and the foundations of our monocular 3D reconstruction system on a consumer mobile device. I also invented a monocular stereo initialization technique, developed the idea, sketched out the user experience and built a prototype to perform user tests. Eventually I built out the full initialization technology that was launched in the Apple App Store in mid 2012.

This video shows our SLAM based 3D reconstruction in action, enabling occlusion and collision of real world objects and a virtual character running in realtime on an iPad2.

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Speaking at ARE 2011

I had the great honor to contribute to this year’s Augmented Reality Conference ARE 2011 in Santa Clara, California. My presentation was all about making AR technology accessible to non-technical people, it was about content management for geobased AR and cross-browser publishing. It was great to share and discuss some of the learnings from building the Hoppala Augmentation content platform.
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Session at O’Reilly Where 2.0 Conference

I’m grateful for the invitation to O’Reilly Where 2.0 Conference in Santa Clara, California. In my session “Geobased AR Content Management In the Cloud” I shared some insights about hurdles and obstacles in the development of mobile geobased augmented reality applications and introduced Hoppala, the cross-browser content platform for mobile AR. Read more…

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Hoppala AR Content Platform opens to all major mobile ar browsers

Hoppala Augmentation, the world’s largest content platform for mobile augmented reality applications, expands beyond Layar exclusivity and adds support for Junaio and Wikitude mobile AR browsers.

Hoppala Augmentation provides an easy-to-use graphical web interface to create augmented reality contents with just a few mouseclicks. It provides a login and a full screen map interface, and images and 3D models can be easily uploaded to a personalized inventory. Created once, Hoppala Augmentation publishes your contents to all major mobile augmented reality browsers. In addition to previous support of the Layar augmented reality browser, Hoppala Augmentation also adds support for Junaio of the German AR company Metaio, as well as Wikitude by Mobilizy from Austria.

Publishing content on mobile AR browsers today still requires creating program code, and without any established standards, content creation not only becomes a technology decision, but even a platform decision as well. Hoppala Augmentation takes away the burdens of technology and platform requirements. Read more…

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Mentoring at XMediaLab Sweden

I’m very happy I had the great honor to speak at XMediaLab Sweden in Malmö this january. XMediaLab events follow a very unique format. This one was specifically dedicated to location based services, it consisted of a conference day packed with interesting talks plus a two days workshop, the so called lab. During the lab conference speakers become mentors to work one-on-one with selected digital media businesses and project teams. The lab was held at a beautiful traditional countryside location, which certainly added good spirits. Read more…

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Making Mobile Marketing Work – Workshop in Birmingham

The Berlin Wall 3D once again served as a great showcase of what can be done in mobile augmented reality at Making Mobile Marketing Work workshop in Birmingham on december 1st. The workshop was presented by DMA in partnership with Business Link West Midands and the NTI-New Technology Institute, part of Birmingham City University. Making Mobile Marketing Work was a one-day practical workshop demonstrating how to take mobile marketing beyond SMS using a range of channels to create stimulating, effective and engaging marketing campaigns. It was part of the European Creativity Voucher which is a current project that sets to enable companies in different EU countries to collaborate and work together.
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Speaking at ARCH Meetup at IMI University

This time Swiss AR meetup group aimed at assisting professionals in the tourism trade and vendors who are serving the tourist market to get familiar with augmented reality and to explore the use of AR for their local visitors and businesses. Hoppala executed a couple AR tourism projects before. I presented “Berlin Wall 3D” as well as “Rhônes-Alpes Tourism” to name just a few. It was fun to join the intense discussions later the day. Read more…

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Augmented Reality & TV – On stage with Dale Herigstad at ARWorld

It was a great honor to speak with Dale Herigstad at Germany’s augmented reality event ARWorld in Düsseldorf last monday. Dale Herigstad is chief creative office at digital media agency Schematic, he’s an internationally recognized thought leader on the future of media consumption in an interactive and many-screen world of increasingly rich media interfaces and was part of the research team that developed the visionary gestural interfaces that first appeared in the movie “Minority Report”. In our presentation “From science fiction to fact” we pointed out the intersection of content consumption in augmented reality and TV. Read more…

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Speaking at Voice+IP Frankfurt

This tuesday I talked about business opportunities in mobile augmented reality at the Voice+IP conference in Frankfurt am Main, Germany. With approximately 1.500 participants the Voice+IP conference is the most influential IT, TK and mobile-communication summit in Germany. Board members of the most known companies talk about how the future of communication will influence our lives and point out upcoming business opportunities. Read more…

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Keynote at MobileTechConference 2010

I had the great honor to give one of the three keynotes at this year’s MobileTechConferencebesides Microsoft and Google. The subject of my talk was “Augmented Reality – From Science Fiction to Mass Medium”. It covered the current state of Mobile AR, sketched out the different pieces of technology that will make their way into the industry and pointed out how they will possibly play together very soon. Besides all the fancy tech we talked about the business side of Mobile Augmented Reality and shed some light on what is driving the different players in the industry and their business cases. Read more…

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